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Title: | Evaluating Karate-do movements using Kinect V2 camera and tools. |
Other Titles: | Avaliação dos movimentos do Karate-do usando a câmera e as ferramentas do Kinect V2. |
???metadata.dc.creator???: | FREITAS, Matheus Barbosa de. |
???metadata.dc.contributor.advisor1???: | GOMES, Herman Martins. |
???metadata.dc.contributor.referee1???: | MONTEIRO, João Arthur Brunet. |
???metadata.dc.contributor.referee2???: | MASSONI, Tiago Lima. |
Keywords: | Karate-do;3D motion analysis;Machine learning;Kinect V2 camera;Algorithmic-based recognition;Movimentos de Karate;Ensino de karate por imagens;Karatê-dô;Análise de movimento 3D;Aprendizado de máquina;Câmera Kinect V2;Reconhecimento baseado em algoritmo;Karate moves;Karate teaching by images;Análisis de movimiento 3D;Aprendizaje automático;Cámara Kinect V2;Reconocimiento basado en algoritmos;Movimientos de karate;Enseñanza de karate por imágenes;Karaté-do;Analyse de mouvement 3D;Apprentissage automatique;Caméra Kinect V2;Reconnaissance basée sur des algorithmes;Mouvements de karaté;Enseignement du karaté par images |
Issue Date: | 2020 |
Publisher: | Universidade Federal de Campina Grande |
Citation: | FREITAS, M. B. de. Evaluating Karate-do movements using Kinect V2 camera and tools. 2020. 13 f. (Trabalho de Conclusão de Curso - Artigo) – Curso de Bacharelado em Ciência da Computação, Centro de Engenharia Elétrica e Informática, Universidade Federal de Campina Grande, Paraíba, Brasil, 2020. Disponível em: http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/20336 |
Abstract: | Karate-do is a martial art of Japanese origin that has a wide variety of techniques. In Karate-do, practitioners must constantly train to perfect their movements. This can be accomplished during a karate class with the help of a teacher or through self-taught practice, done through consultation and repetition of the movements shown in books or instructional videos. However, there is some difficulty for the practitioner to define the efficiency of his/her movements in self-taught practice. In this work, we investigate the effectiveness of using a 3D capture device and machine learning algorithms aiming to detect and automatically evaluate and propose corrections to the movements of karate learners. |
Keywords: | Karate-do 3D motion analysis Machine learning Kinect V2 camera Algorithmic-based recognition Movimentos de Karate Ensino de karate por imagens Karatê-dô Análise de movimento 3D Aprendizado de máquina Câmera Kinect V2 Reconhecimento baseado em algoritmo Karate moves Karate teaching by images Análisis de movimiento 3D Aprendizaje automático Cámara Kinect V2 Reconocimiento basado en algoritmos Movimientos de karate Enseñanza de karate por imágenes Karaté-do Analyse de mouvement 3D Apprentissage automatique Caméra Kinect V2 Reconnaissance basée sur des algorithmes Mouvements de karaté Enseignement du karaté par images |
???metadata.dc.subject.cnpq???: | Ciência da Computação |
URI: | http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/20336 |
Appears in Collections: | Trabalho de Conclusão de Curso - Artigo - Ciência da Computação |
Files in This Item:
File | Description | Size | Format | |
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MATHEUS BARBOSA DE FREITAS - TCC CIÊNCIA DA COMPUTAÇÃO 2020.pdf | 2.17 MB | Adobe PDF | View/Open |
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